Find out what's happening with the game and development. Read developer interviews, features and more.

If you even bought an original Firefall founders’ pack or signed up to play Firefall prior to 2015, We’d like to offer you a full credit on Em-8ER. You can verify your founder status here: You can also read more about why Mark Kern is doing this over at The Em-8ER team recognizes

THMPR Modeling Complete

Joe has finished up the THMPR “thumper” model for the game! It came out really nicely and we’re excited to share the results with you. The model you see here is being rendered in real-time in the Unreal Engine. We use a texturing/material technique called PBR or Physically Based Rendering to make materials like metal

December Update

Hello everyone. I wanted to give you a 2016 recap of past achievements and an update on Em-8ER. Holidays have slowed things down, but we’re still making progress. Here is what we’ve accomplished so far and what we are planning for the near future: Low poly THMPR model complete. Joe has finished work on the

The Em-8ER team is very pleased to welcome Etiakor as our lead server programmer. Etiakor previously worked as a developer on the World of Warcraft emulated server, Nostalrius, where he programmed many of the boss and raid encounters. Prior to joining the Nostalrius team, Etiakor was working on his own emulated version of WoW’s servers.

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Happy Halloween Update

Just for fun, for Halloween Tommaso drew a costume for the Omniframe. “Neko-frame” is a cute, pink Omniframe with cat tail, paws and ears. It’s perfect for candy gathering missions this Halloween! While this isn’t a real frame design (except, perhaps, as a cosmetic option? Would you like one?), the frame does highlight that we’ve

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EM-8ER Update – October

Hello Emberites! Two things with this update. First, I wanted to say it’s been an incredible blast to be working on the game. I’m so excited about the setting (Massive Planetary Warfare), the Kaiju theme, the art direction, and the incredible new tools for game development. It’s all thanks to you, and I’m super grateful

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Community Spotlight – Xeevis

Salutations Reapers. Today is the first in a series of blogs called Community Spotlights. These will be short and sweet introductions to our fellow community members. Say hello to the first brave soul to have a light shined on him, Xeevis. He is our valiant volunteer who helps with add-ons, various necessitates and indulgences to

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Wow! What an impressive second fundraiser for EM-8ER (Ember, our massive planetary wargame). Final stats are: 467% Funded $23,353 Raised of $5000 goal Fully funded in 25 hours 300 Backers Twice the backers of last milestone

Developer Insights – Joe Solo

Greetings Reapers, today we have the very first in a series of interviews called Developer insights. In this blog I will be speaking with various people from the gaming industry. Picking their brain a little bit about what they do and how they do it. Today I am pleased to announce that we have the

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We’ve reached over 20k in funding! To celebrate, we’re releasing a new image for the design book. It’s THMPR vs Kaiju, the creature that will attack the THMPR when it returns to base during your escort. You’ll have to help it fight off this big beastie as you escort your THMPR back to base. (post-KS

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The Path to Playable Mockup

It’s been a swift and incredible journey to go from a humble petition to reboot Firefall (and create a new, unique style of multiplayer game), to a over 600% fundraiser, a website, forums, concept art and thousands more signatures. The fans have shown incredible support for creating an MMO that never got a chance to

We did it! Posters have been shipped, all art complete, and website and forums are up. This concludes our first successful fundraiser and delivery for Ember!

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The Tsihu – First Contact

On a toxic, fiery world designated as EM-8ER, also known as “Ember,” Gatestrider reaper teams encountered humanity’s first sentient xenomorph. We know they call themselves the Tsihu. The reaper teams that endure their constant attacks have a more colorful name for them.

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This is the Ember character as it will most commonly be seen, sporting an Omniframe MEK (Mechanically Enhanced Kinetics) Battlesuit. Players can jump in and out of the suit to get to other vehicles in the game such as aircraft and ground vehicles, but the suit is always summonable and ready to go. It is

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The art for the Omniframe is complete! We spent a lot of time thinking about and designing the lite-MEK that the player will wear as one of the “vehicles” in the game. Ember will features several vehicles including the MEK frame, aircraft and ground vehicles. We aren’t *quite* ready to reveal The Omniframe MEK yet,

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T.H.M.P.R. Orthographics Done

It’s here! While concept art is great for setting mood, 3D modelers need blueprints, called orthographics, to begin the work of translating a 2D drawing into a 3D model. With the additional funding we received from our (580% overfunded!!!) IndieGoGo campaign to put up Ember forums, we made orthographics of the T.H.M.P.R. MEK-A autonomous mining

Ember Update & Poster Art

(It’s late, so sorry for any typos. I’ll edit as I re-read, but I wanted to get this out there as promised, once we hit the 500 signature mark.) Here we stand at 600+ signatures. More than twice what I thought we would get. It may not be enough yet, but its amazing and still

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I am excited to release this teaser video for Ember, a video game set in the Crixa tabletop universe. This is only a concept video, it won’t get made unless there is sufficient demand from the community. The video is aimed at the original players of Firefall, before that game was changed prior to its

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